The following is a list of Effects that may be applied to attacks. some are useful, some are impairments, and some are available only to certain FCs.
Effect | Status | Cost | Rare | Summary |
---|---|---|---|---|
Blind | Available | 2 | No | Blinds your opponent: temporarily impairs Accuracy. |
Cripple | Available | 2 | No | Slows your opponent; temporarily impairs Agility |
Efficient | Available | 2 | No | Attack takes up less energon than usual |
Overpowered | Available | -1 | No | Attack takes up more energon than usual. Also effects AMMO Attacks. |
Inaccurate | Available | -2 | No | You have poor Accuracy with this Attack |
Wild | Available | -2 | No | Attack occasionally goes "wild" |
Backfire Effect | Available | -4 | No | Attack occasionally backfires: full damage to yourself. |
Disintegrate | Available | 6 | Yes | Severely damages your target's armor |
Shatter | Available | 3 | No | Damages your target's armor |
Vulnerable | Available | -4 | No | Attack leaves you temporarily stunned |
Stun | Available | 5 | No | Your target is immobilized: Unable dodge or attack. |
Confuse | Available | 5 | Yes | Confuses your opponents, making their attacks go wild |
Corrupt | Available | 4 | Yes | Damages a random sub-system of your target |
Recoil Effect | Available | -2 | No | Attack does partial damage to yourself when fired. |
Accurate | Available | 2 | No | Your Accuracy with this Attack is excellent. |
Drain | Available | 3 | No | Attack will deplete your target's energon. |
Feed | Available | 3 | No | Attack refills your energon stores. |
No-Armor | Available | 2 | No | Attack ignores armor when dealing damage |
Repeat | Available | 4 | Yes | This Attack will continue to damage your target over time. |
No-Size | Available | 2 | No | Attack ignores size when dealing damage |
Oneshot | FC Only | N/A | N/A | Attack always takes 1 ammo |
Control | Available | 0 | Yes | Allows others to use this attack (e.g. handgun) |
G-Money | FC Only | 1 | N/A | Attack ignores armor against Combiners |
Volatile | Available | 3 | No | Randomly Cripples, Blinds, Stuns, Confuses, or Shatters |
Blind2 | FC Only | N/A | N/A | Slows your opponent for two turns: temporarily impairs Agility. |
Cripple2 | FC Only | N/A | N/A | Slows your opponent for two turns: temporarily impairs Agility. |
Heavy | Available | 2 | No | Temporarily makes your opponent's attacks OVERPOWERED |
Risky | Available | -1 | No | Attack occasionally stuns you. |
Overpowered2 | Available | -2 | No | Even worse than OVERPOWERED. Also effects AMMO Attacks. |
Fear | FC Only | 4 | N/A | Attack instantly strikes fear into your enemies |
Unnerve | Available | 2 | Yes | Attack mildly disconcerts your enemies |
Mini-Corrupt | Available | 2 | No | Slightly damages a random sub-system of your target |
Lockon | Available | 4 | No | If hit, your target is unable to dodge their next incoming attack |
Ouch | Available | -1 | No | Attack does partial damage to yourself when it hits. |
Dizzy | Available | 2 | No | Temporarily mildly impair opponent's Agility and Accuracy. |
Mode-Lock | Available | 5 | Yes | Your target cannot transform for two turns. |
Faulty | Available | -1 | No | Attack jams sometimes. |
Stuck | Available | -1 | No | Attack occasionally makes you unable to transform. |
Unlucky | Available | -1 | No | Lowers chance of critical hits. |
Lucky | Available | 1 | No | Raises chance of critical hits. |
Trauma | Available | 3 | No | Randomly applies Heavy, Mini-Corrupt, Drain, Corrupt, or Mode-Lock |
Combat-Flag |